⏱️This edition of the National Account’s newsletter is a five-minute read.
👋 G’day everyone, Archie here.
On the menu for today’s newsletter, we’re looking at a historical tragedy in Broken Hill, Australia’s nuclear waste problem and whether an ANZAC video game is disrespectful.
Let’s dive into it 🗞️

I will fight and kill your people, because your people are fighting my country.
🗣️ Why did he say that?
On New Year's Day 1915, two men flying an Ottoman flag opened fire on a picnic train carrying 1,200 people near Broken Hill, killing four. A two-hour gun battle followed - and a wave of mob violence and mass arrests swept through the town.
For my full rundown, check out today’s video:

SEEN THIS WEEK 🤓
Australia already has nuclear waste from hospitals, universities and the Lucas Heights research reactor in Sydney.
In the 2050s it will have more — from AUKUS submarine reactor cores.
The problem? We don’t have any permanent solution for our nuclear waste.
So where are we going to put it?
Watch my rundown below:
🎮 Digital disrespect?
A Dutch game studio has released a first-person shooter set during the Gallipoli Campaign, letting players take the role of either an Anzac or Ottoman soldier.
Games about the First World War are nothing new, but this one has reignited a familiar debate about whether video games can handle serious history respectfully.

Thanks for catching up with me. I hope you enjoyed this issue, and I’d love to hear your thoughts. Just reply to this email and I’ll be on the other side 👋
I’ll be back on Monday.
Cheers, Archie
